Augmented Reality Tour

Year

2023

Services

Technical game design

Client

Tri Motion

Intro

During my internship at Gamelab Oost in Enschede, I lead a small team to develop an augmented reality (AR) city tour in Hengelo, commissioned by TriMotion. The tour showcased the city’s technological innovations from past to future, offering an engaging way for visitors to explore Hengelo’s advancements.

Process

As group leader during the internship my first experience in a leadership role, I managed team coordination and served as the main point of contact to ensure smooth collaboration. I also communicated directly with clients, organized meetings, and presented our ideas.


Additionally, I oversaw the project’s progress, keeping the team on track to meet all deadlines.

I worked as the lead designer on the team, responsible for communicating our vision for game mechanics with developers and artists.


This role involved extensive user testing, brainstorming sessions, rapid prototyping, and multiple iteration cycles. We went through numerous design iterations to refine the experience until both the client and our team were satisfied with the final result.


Once the iteration process was complete, I shifted more into a development role, as most of the design work was finalized and the focus was on testing and implementation. In this phase, I developed the drone minigame, implemented UI and audio elements, and built the guide dog feature.

Result

As my first experience as a project lead, I learned a great deal about guiding a team to complete a project efficiently and effectively.


I gained valuable insights into various aspects of design and the importance of collaborating across roles to combine visions for the best outcome. The experience also strengthened my client communication and presentation skills.


While I realized that I do not wish to pursue a full project lead role long-term, I discovered that I enjoy leading within a specific department.


Additionally, I significantly improved my Unity and C# skills, as well as my ability to rapidly prototype and iterate on ideas.


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